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Alyssa in Interactive Media

I have worked professionally in video games since 2007. My work has been a mix of marketing, production, operations, corporate branding, company culture/HR, QA, social media and community management across AAA and indie, console, PC, mobile and VR.

Video Game Development

Ratatouille

Stuntman: Ignition

Stuntman: Ignition

Year: 2007

Platform: Xbox 360

Studio: THQ

Role: QA Tester

Stuntman: Ignition

Stuntman: Ignition

Stuntman: Ignition

Year: 2007

Platforms: Xbox 360, PlayStation 2

Studio: THQ

Role: QA Tester

Screw Jumper!

Stuntman: Ignition

Frontlines: Fuel of War

Year: 2007

Platform: Xbox Live Arcade

Studio: THQ

Role: QA Tester

Frontlines: Fuel of War

Ratchet & Clank: All 4 One

Frontlines: Fuel of War

Year: 2008

Platform: Xbox 360

Studio: THQ

Role: QA Tester

Resistance 3

Ratchet & Clank: All 4 One

Ratchet & Clank: All 4 One

Year: 2011

Platform: PlayStation 3

Studio: Insomniac Games

Role: TRC QA Tester

Ratchet & Clank: All 4 One

Ratchet & Clank: All 4 One

Ratchet & Clank: All 4 One

Year: 2011

Platform: PlayStation 3

Studio: Insomniac Games

Role: TRC QA Tester

WARMACHINE: Tactics

WARMACHINE: Tactics

WARMACHINE: Tactics

Year: 2014

Platform: PC

Studio: WhiteMoon Dreams

Role: Producer, Marketing

StarBlood Arena

WARMACHINE: Tactics

WARMACHINE: Tactics

Year: 2017

Platform: PSVR

Studio: WhiteMoon Dreams

Role: Marketing

Ludicrous Speed

WARMACHINE: Tactics

Relic Hunters Zero: Remix

Year: 2021

Platform: PC VR

Studio: Manic Machine

Role: Producer, Marketing

Relic Hunters Zero: Remix

Relic Hunters Zero: Remix

Relic Hunters Zero: Remix

Year: 2021

Platforms: PC, Nintendo Switch

Studio: Akupara Games/Rogue Snail

Role: Producer

Spinch

Relic Hunters Zero: Remix

The Darkside Detective

Year: 2021

Platforms: PC, Nintendo Switch

Studio: Akupara Games/Queen Bee Games

Role: Producer

The Darkside Detective

Relic Hunters Zero: Remix

The Darkside Detective

Year: 2021

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5, Stadia, Android, iOS

Studio: Akupara Games/Spooky Doorway

Role: Senior Producer

The Darkside Detective: A Fumble in the Dark

Year: 2021

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5, Stadia, Android, iOS

Studio: Akupara Games/Spooky Doorway

Role: Senior Producer

GRIME

Year: 2021

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5, Stadia

Studio: Akupara Games/Clover Bite Studios

Role: Senior Producer

Gone Viral

Behind the Frame: The Finest Scenery

Year: 2021

Platform: PC

Studio: Akupara Games/Skullbot Games

Role: Senior Producer

Behind the Frame: The Finest Scenery

Behind the Frame: The Finest Scenery

Behind the Frame: The Finest Scenery

Year: 2022

Platforms: PC, Nintendo Switch

Studio: Akupara Games/Silver Lining Studio

Role: Senior Producer

Absolute Tactics: Daughters of Mercy

Behind the Frame: The Finest Scenery

Absolute Tactics: Daughters of Mercy

Year: 2022

Platform: PC

Studio: Akupara Games/Curious Fate

Role: Senior Producer

Aliens: Fireteam Elite

Behind the Frame: The Finest Scenery

Absolute Tactics: Daughters of Mercy

Year: 2022

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Cold Iron Studios

Role: Senior Producer, Marketing

Aliens: Fireteam Elite Pathogen

Aliens: Fireteam Elite Pathogen

Aliens: Fireteam Elite Pathogen

Year: 2023

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Cold Iron Studios

Role: Senior Producer, Marketing

Kardboard Kings

Aliens: Fireteam Elite Pathogen

Aliens: Fireteam Elite Pathogen

Year: 2022-2024

Platforms: PC, Nintendo Switch, Android, iOS

Studio: Akupara Games/Oscar Brittain

Role: Head of Production (on mobile ports)

Zoeti

Aliens: Fireteam Elite Pathogen

Rain World: The Watcher

Year: 2023-2004

Platforms: PC, Nintendo Switch, Android, iOS

Studio: Akupara Games/Dusklight Games

Role: Head of Production (on mobile ports)

Rain World: The Watcher

Rain World: The Watcher

Rain World: The Watcher

Year: 2025

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Videocult

Role: Head of Production (on Rain World: The Watcher)

Cryptmaster

Rain World: The Watcher

Universe for Sale

Year: 2024

Platform: PC, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Paul Hart & Lee Williams

Role: Head of Production

Universe for Sale

Rain World: The Watcher

Universe for Sale

Year: 2023-2024

Platform: PC, Nintendo Switch, Xbox, PlayStation 4/5, Android, iOS

Studio: Akupara Games/Tmesis Studio

Role: Head of Production (on console and mobile ports)

Astrea: Six Sided Oracles

Astrea: Six Sided Oracles

Astrea: Six Sided Oracles

Year: 2023-2024

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Little Leo Games

Role: Head of Production (on console ports)

Hello Cruel World

Astrea: Six Sided Oracles

Astrea: Six Sided Oracles

Year: 2024

Platforms: PC VR, MetaQuest

Studio: Akupara Games

Role: Head of Production

Everafter Falls

Astrea: Six Sided Oracles

Everafter Falls

Year: 2024

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Square Husky

Role: Head of Production

Ynglet

Sorry We're Closed

Everafter Falls

Year: 2021-2024

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Nifflas

Role: Head of Production (on console ports)

Sorry We're Closed

Sorry We're Closed

Sorry We're Closed

Year: 2024-2025

Platform: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/ à la mode games

Role: Head of Production 

Cabernet

Sorry We're Closed

Sorry We're Closed

Year: 2025

Platforms: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Party for Introverts

Role: Head of Production

REPOSE

GigaSword

Nanomon

Year: 2025

Platform: PC

Studio: Akupara Games/Bozo Attila Bertold

Role: Head of Production

Nanomon

GigaSword

Nanomon

Year: 2025

Platform: PC

Studio: Akupara Games/Oscar Brittain

Role: Head of Production 

GigaSword

GigaSword

Airframe Ultra

Year: 2025

Platform: PC, Nintendo Switch, Xbox One, Xbox X|S, PlayStation 4/5

Studio: Akupara Games/Studio Hybrid

Role: COO

Airframe Ultra

Future Vibe Check

Airframe Ultra

Year: Unreleased

Platform: PC

Studio: Akupara Games/Videocult

Role: COO

Echo Weaver

Future Vibe Check

Future Vibe Check

Year: Unreleased
Platform: PC
Studio: Moonlight Kids
Role: Head of Production

Year: Unreleased

Platform: PC, Xbox One, Xbox X|S

Studio: Akupara Games/Moonlight Kids

Role: COO

Future Vibe Check

Future Vibe Check

Future Vibe Check

Year: Unreleased

Platform: PC

Studio: Akupara Games/futureheritageplan

Role: COO

Year: 2016

Platform: PC

Studio: Akupara Games/Joe Richardson

Role: COO

Year: 2017

Platform: PC

Studio: Akupara Games/Joe Richardson

Role: COO

Year: 2020
Platform: PC, Xbox One, Xbox X|S
Studio: Akupara Games/Joe Richardson
Role: COO

Year: 2020

Platform: PC, Xbox One, Xbox X|S

Studio: Akupara Games/Joe Richardson

Role: COO

Year: 2024

Platform: PC

Studio: Akupara Games/Joe Richardson

Role: COO

Year: 2017

Platform: PC

Studio: Akupara Games/Jeremy Couillard

Role: COO

Year: 2019
Platform: PC
Studio: Akupara Games/Jeremy Couillard
Role: COO

Year: 2019

Platform: PC

Studio: Akupara Games/Jeremy Couillard

Role: COO

Year: 2020

Platform: PC

Studio: Akupara Games/Jeremy Couillard

Role: COO

Year: 2021

Platform: PC

Studio: Akupara Games/Jeremy Couillard

Role: COO

Year: 2023

Platform: PC

Studio: Akupara Games/Jeremy Couillard

Role: COO

Year: Unreleased
Platform: PC
Studio: Akupara Games/Mankibo
Role: Head of Production

Year: Unreleased

Platform: PC

Studio: Akupara Games/Studio Hybrid

Role: COO

Year: Unreleased

Platform: PC

Studio: Akupara Games/Triple Topping Games

Role: COO

Year: Unreleased

Platform: PC

Studio: Akupara Games/Mango Factory

Role: COO

Game and Studio Advisory

Year: Unreleased

Platform: PC, Xbox One, Xbox X|S

Studio: AMGI Studios

Role: Advisor

Year: Unreleased

Platform: PC

Studio: Endless Adventures

Role: Advisor

Game Jams, Unreleased, Prototypes and Work For Hire

Vessels of Rath (Vertical Slice)

Vessels of Rath (Vertical Slice)

Vessels of Rath (Vertical Slice)

Year: 2018 (Unreleased)

Platform: PC

Studio: WhiteMoon Dreams

Role: Producer

Westward Winds (Vertical Slice)

Vessels of Rath (Vertical Slice)

Vessels of Rath (Vertical Slice)

Year: 2019 (Unreleased)

Platform: PC

Studio: Akupara Games

Role: Producer

Maximum Ultimate (Pitch)

Vessels of Rath (Vertical Slice)

Mind Body Trivia (Early Prototype)

Year: 2020 (Unreleased)

Platform: PC

Studio: Akupara Games

Role: Creative Director, Producer

Mind Body Trivia (Early Prototype)

Snack Bar At The End of the World (Early Prototype)

Mind Body Trivia (Early Prototype)

Year: 2020 (Unreleased)

Platforms: iOS, Android

Studio: Akupara Games/Look Left Productions

Role: Producer

Unnamed Horror Title (Cancelled Game)

Snack Bar At The End of the World (Early Prototype)

Snack Bar At The End of the World (Early Prototype)

Year: 2020

Platform: PC

Studio: Akupara Games/Trainwreck Studios

Role: Producer

Snack Bar At The End of the World (Early Prototype)

Snack Bar At The End of the World (Early Prototype)

Snack Bar At The End of the World (Early Prototype)

Year: 2000 (Unreleased)

Platform: PC

Studio: Akupara Games/Snack Bar Studios

Role: Producer

The Choreographist (Vertical Slice)

The Choreographist (Vertical Slice)

The Choreographist (Vertical Slice)

Year: 2020

Platform: PC

Studio: Akupara Games/Puuba

Role: Art Producer

Brain Frame (Game Jam)

The Choreographist (Vertical Slice)

The Choreographist (Vertical Slice)

Year: 2021

Platform: PC

Studio: Akupara Games

Role: Creative Director, Producer, Video Editor

We The Kaiju (Game Jam)

The Choreographist (Vertical Slice)

We The Kaiju (Game Jam)

Year: 2022

Platform: PC

Studio: Akupara Games

Role: Creative Director, Producer

Resume

Download PDF

Industry Talks

DevGAMM Lisbon 2025: Why Players Stay (Or Leave), And What To Do About IT

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

We talk about different player motivation models, the product adoption curve, product design, marketing funnels and the unique challenges presented by live service multiplayer products. The intent is not to overwhelm, incapacitate or undermine developers when it comes to their product, but instead to provide a player-focused framework for decision-making. 

Learn More

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

 Friday morning fireside chat with John O’Connell and Alyssa Kollgaard, Founder of Publisher Pathfinder and COO of Akupara Games. John and Alyssa discussed her experiences bringing games to players and how an independent spirit and her expertise across development, discovery and distribution impact day-to-day decision making, deal terms, and building long term relationships.

Learn More

USC CYSTEM Cohort Panel 2024: What Publishers Looks For

Creators Retreat 2025: Opportunities and resources impacting indie business and driving growth

USC CYSTEM Cohort Panel 2024: What Publishers Looks For

Panel talk with Finji Studios, Seattle Indies and Devolver Digital, focused on Indie Publishing. 


CYSTEM is a program that aims to empower underrepresented students at graduate levels at 3 top tier gaming schools in the US: New York University, University of Southern California, and Carnegie Mellon.  

Learn More

About Publisher Pathfinder

Our Vision

Publisher Pathfinder is a website created to empower developers to find a way to make their games a reality through an extensive database of publishers, gaming funds, and contacts within the industry. 


This unique (and free) platform is designed as a retro-style, point and click text adventure, providing a fun and engaging way to navigate the complex world of game funding and publishing.


Built with the same meticulous, metrics-obsessed mindset that today’s game business demands, Publisher Pathfinder allows developers to make informed decisions without endless cold-calls and guesswork. Heavily endorsed by industry leaders such as Offbrand Games, Whitethorn Digital, and Forklift Interactive, this tool was developed to empower developers with options for bringing their titles to life. 

The Quest

Algorithmically, Publisher Pathfinder takes users' inputs, based on their needs, and eventually presents them with options from a highly curated, verified, and tagged list that continues to grow over time. There are plans to expand the site's features, including a searchable version of the database for convenience. 

Resources

The website also features a robust resources section - a comprehensive collection of financing, funding, and publishing resources to give developers additional direction on next steps, wherever they are on their journey. Akupara Games’ primary pillar, “indie 4 indies,” is the backbone of the website - helping developers achieve their goals and providing no-strings support.

Publisher Pathfinder Press

GamingTrend

“Helping devs find their way is going well so far.“ -  David Burdette

Read More

GamesIndustry.Biz

“Publisher Pathfinder is the result of months of work compiling and checking publisher resources.“ -  Lewis Packwood 

Read More

GamesPress

“An interactive application that arms developers with tools, insights, and structure to bring their indie titles to life, in a fun, choose-your-path game wrapper.“ - GamesPress

Read More

Work Samples

Examples of work tied to production, process and pipeline, creative direction, company culture, DEI and accessibility efforts, corporate branding, marketing and company organization and operations.

Product Design Sample - Airframe Ultra / Multiplayer (pdf)

Download

Feedback Sample - Aliens Narrative Positioning (docx)

Download

DevGAMM Talk - Why Players Stay (Or Leave), And What To Do A

Download PDF

My Pet Hooligan - Brand Assessment

Download PDF

My Pet Hooligan - Go To Market

Download PDF

Blue Skreen of Death - Game Jam Pitch Deck

Download PDF

USC Student Talk - What Publishers Look For

Download PDF

Cold Iron Marketing Team 2022 Year in Review

Download PDF

Cold Iron DE&I Internal Assessment

Download PDF

Copyright © 2025 Alyssa Kollgaard - All Rights Reserved.

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